Animated Lighting

Standard Channel Mapping

Animated Lighting


It's pretty easy to purchase pre-sequenced music from Animated Lighting.  All you have to do is hook up all the components, sit back and watch the show.  We've found the best results happen when you follow our standard channel mapping methodology.  It's easy to understand and simple to adapt to your venue.  We're going to help you out with 16 channel, 32 channel and 48 channel shows.
 
 

Channel Map for our Standard 16 Channel Shows.

This is a typical house.  Although your home might not look just like this, you can see where the different light circuits are placed.  Once you understand where things go, it's very easy to change things around based on the unique features of your home.

Controller A (Address 0/0)

Channel

Description

A 1

2S Far Left Window Red

A 2

2S Left Window Red

A 3

2S Right Window Red

A 4

2S Far Right Window Red

A 5

2S Far Left Window Green

A 6

2S Left Window Green

A 7

2S Right Window Green

A 8

2S Far Right Window Green

A 9

2S Far Left Window Blue

A 10

2S Left Window Blue

A 11

2S Right Window Blue

A 12

2S Far Right Window Blue

A 13

Garage

A 14

Left Post and Rail

A 15

Center Posts

A 16

Right Post and Rail

Now just because this house four windows on the top floor doesn't mean your house has to be built the same way.  You might have only two windows upstairs and two downstairs.  No problem,  Just move two windows in the picture above to the downstairs windows of your house.  The trick is to keep the basic groupings the same.

What does 2S mean?  Second story, of course!

We recommend putting the Monster Brain in the garage and away from the harsh weather.  The controller can be in a central location close to all of your light plugs.  Make sure the address for the controller (we call it Controller A) is set to 0/0

Inside your light controller is an address switch and is usually located near the top.  When we say set the address to 0/0 it means the rotary switch on the left should point to 0 and the rotary switch on the right should point to 0

That's it!  Here's the official Standard Mapping Cheat Sheet.
 

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Channel Map for our Standard 32 Channel Shows.

Here's that typical house, again but this time we've added 16 more channels for a total of 32.  Although your home might not look just like this, you can see where the different light circuits are placed.  Once you understand where things go, it's very easy to change things around based on the unique features of your home.

Controller A (Address 0/0)

Channel

Description

A 1

2S Far Left Window Red

A 2

2S Left Window Red

A 3

2S Right Window Red

A 4

2S Far Right Window Red

A 5

2S Far Left Window Green

A 6

2S Left Window Green

A 7

2S Right Window Green

A 8

2S Far Right Window Green

A 9

2S Far Left Window Blue

A 10

2S Left Window Blue

A 11

2S Right Window Blue

A 12

2S Far Right Window Blue

A 13

Far Left Bushes - Left of Door

A 14

Left Bushes - Left of Door

A 15

Right Bushes - Right of Door

A 16

Far Right Bushes - Right of Door

 

Controller B (Address 0/7)

Channel

Description

B 1

Garage Door Red

B 2

Left Post and Rail Red

B 3

Center Posts Red

B 4

Right Post and Rail Red

B 5

Garage Door Green

B 6

Left Post and Rail Green

B 7

Center Posts Green

B 8

Right Post and Rail Green

B 9

Garage Door Blue

B 10

Left Post and Rail Blue

B 11

Center Posts Blue

B 12

Right Post and Rail Blue

B 13

Left Mini Tree

B 14

Snowman

B 15

Reindeer

B 16

Right Mini Tree

We know your house probably doesn't look like this one.  The trick is to keep the basic groupings the same.

What does 2S mean?  Second story, of course!

We recommend putting the Monster Brain in the garage and away from the harsh weather.  Controller A is set to address 0/0 and should be in a central location close to all of your light plugs.  Controller B is set to address 0/7 and should also be in a central location close to all of your light plugs. 

Inside your light controller is an address switch and is usually located near the top.  When we say set the address to 0/7 it means the rotary switch on the left should point to 0 and the rotary switch on the right should point to 7

That's it!  Here's the official Standard Mapping Cheat Sheet.
 

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Channel Map for our Standard 48 Channel Shows.

Here's that typical house, again but this time we've added added even more light channels to bring it to a total of 48.  We're sure your home doesn'tnot look just like this, you can see where the different light circuits are placed.  Once you understand where things go, it's very easy to change things around based on the unique features of your home.

Controller A (Address 0/0)

Channel

Description

A 1

2S Far Left Window Red

A 2

2S Left Window Red

A 3

2S Right Window Red

A 4

2S Far Right Window Red

A 5

2S Far Left Window Green

A 6

2S Left Window Green

A 7

2S Right Window Green

A 8

2S Far Right Window Green

A 9

2S Far Left Window Blue

A 10

2S Left Window Blue

A 11

2S Right Window Blue

A 12

2S Far Right Window Blue

A 13

2S Far Left Window White

A 14

2S Left Window White

A 15

2S Right Window White

A 16

2S Far Right Window White

 

Controller B (Address 0/7)

Channel

Description

B 1

Garage Door Red

B 2

Left Post and Rail Red

B 3

Center Posts Red

B 4

Right Post and Rail Red

B 5

Garage Door Green

B 6

Left Post and Rail Green

B 7

Center Posts Green

B 8

Right Post and Rail Green

B 9

Garage Door Blue

B 10

Left Post and Rail Blue

B 11

Center Posts Blue

B 12

Right Post and Rail Blue

B 13

Garage Door White

B 14

Left Post and Rail White

B 15

Center Posts White

B 16

Right Post and Rail White

 

Controller C (Address 1/1)

Channel

Description

C 1

Far Left Bush - Left of Front Door

C 2

Left Bush - Left of Front Door

C 3

Right Bush - Left of Front Door

C 4

Far Right Bush - Left of Front Door

C 5

Far Left Bush - Right of Front Door

C 6

Left Bush - Right of Front Door

C 7

Right Bush - Right of Front Door

C 8

Far Right Bush - Right of Front Door

C 9

Far Left Mini Tree

C 10

Left Mini Tree

C 11

Left Snowman

C 12

Left Reindeer

C 13

Right Reindeer

C 14

Right Snowman

C 15

Right Mini Tree

C 16

Far Right Mini Tree

What does 2S mean?  Second story, of course!

We recommend putting the Monster Brain in the garage and away from the harsh weather.  Controller A is set to address 0/0 and should be in a central location close to all of your light plugs.  Controller B is set to address 0/7 and should also be in a central location close to all the necessary light plugs.  Controller C is set to address 1/1 and should be out in the yard in a central location close to all of your light plugs. 

Inside your light controller is an address switch and is usually located near the top.  When we say set the address to 1/1 it means the rotary switch on the left should point to 1 and the rotary switch on the right should point to 1

That's it!  Here's the official Standard Mapping Cheat Sheet.
 

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